mythic-items

Overview

  • Mythic items get one special prefix or suffix power.
  • Legendary items have two special powers: one prefix power and one suffix power.
  • Mythic affixes can appear on the following items:
    • Non-magical helms
    • Non-magical shields
    • Non-magical body armor
    • Non-magical melee weapons
    • Non-magical thrown weapons
    • Non-magical ammunition
    • Non-magical boots
    • Non-magical gauntlets — Can have both weapon and armor affixes

Weapons

Prefixes

Prefix Effect Item Types
Asgardian Confers +5 + enchantment bonus to hit and +2d8 + enchantment bonus to damage All
Cyclopean Triple base damage and can be enchanted 50% more than normal All
Hallowed Cannot be cursed, counts as silver against silver-vulnerable monsters (+1d20 damage) All
Hyperborean Confers +50% plus 5% per enchantment level to all spell casting, can be enchanted 50% more than normal All
Jotunheimian (W) Drains a level, triple base damage and can be enchanted 50% more than normal All
Melnibonean (W) Restores 2d6 + enchantment bonus hit points on hit, confers +5 + enchantment bonus to hit and +2d8 + enchantment bonus to damage, and can be enchanted 50% more than normal All
Olympian (W) Triple base damage and can be enchanted 50% more than normal, cannot be cursed, counts as silver against silver-vulnerable monsters (+1d20 damage) All
Radiant Acts as a light source All except weapon-armor
Stygian Drains a level All
Vampiric Restores 2d6 + enchantment bonus hit points on hit All
Witch-king's (W) Drains a level, confers +50% plus 5% per enchantment level to all spell casting, can be enchanted 50% more than normal All

Suffixes

Suffix Effect Item Types
of banishment (W) Triple damage against undead and demons Bludgeoning weapons
of cockatrice slaying Triple damage against cockatrices, petrification resistance All except normal gloves
of defense Enchantment provides AC and MC bonus All except weapon-armor
of demon slaying Triple damage against demons All except normal gloves
of disruption Triple damage against undead Bludgeoning weapons
of dragon slaying Triple damage against dragons All except normal gloves
of free action Confers free action All
of giant slaying Triple damage against giants All except normal gloves
of providence Confers luck All
of lycanthrope slaying Triple damage against lycanthropes, lycanthropy resistance All except normal gloves
of ogre slaying Triple damage against ogres All except normal gloves
of reach Has extended range Polearms, spears, and lances
of returning Returns to hand after being thrown Thrown weapons
of sharpness Has 15% chance of dealing damage equal to 15% of max HP Slashing weapons
of speed Very fast speed All
of the Last Alliance (W) Triple damage against orcs, ogres, giants, and trolls, and prevents troll revival All except normal gloves
of troll slaying Triple damage against trolls, prevents troll revival All except normal gloves
of wounding Causes permanent damage equal to 1d4 + enchantment Slashing and piercing weapons, spiked gloves

Armor

Prefixes

Prefix Effect Item Types Notes
Asgardian +25% max hit points All  
Atlantean Mana regeneration All  
Cimmerian Constitution 18 + Enchantment bonus Body armor  
Elysian Hit point regeneration All  
Hallowed Curse resistance, cannot be cursed, counts as silver against silver-vulnerable monsters All  
Herculean Strength 18/** + Enchantment bonus Body armor  
Hyperborean +25% max mana, confers +50% plus 5% per enchantment level to all spell casting, and can be enchanted 50% more than normal All  
Melnibonean (W) Mana regeneration, hit point regeneration, and can be enchanted 50% more than normal All  
Sorcerer's Sets the spell casting penalty to 0% All Cannot appear with the of sorcery suffix on legendary items
Stygian Death and drain resistance All  
Witch-king's (W) +25% max hit points, +25% max mana, confers +50% plus 5% per enchantment level to all spell casting, and can be enchanted 50% more than normal All  

Suffixes

Suffix Effect Item Types Notes
of cold resistance Cold immunity All  
of elemental protection (W) Fire, cold, and shock immunity All  
of eyes Searching and see invisible All except boots and gloves  
of fire resistance Fire immunity All  
of free action Confers free action All  
of lightness 1/8 weight All  
of providence Confers luck All  
of shock resistance Shock immunity All  
of sorcery Sets the spell casting penalty to 0% All Cannot appear with the Sorcerer's prefix on legendary items
of stealth Stealth Boots  

Notes

  • (W) indicates 33% of chance to obtain the affix when wished for if luck is nonnegative, and otherwise 0%.
  • Cyclopean, Olympian, and Jotunheimian prefixes stack with the weapon quality modifiers (exceptional, elite, celestial/primordial/infernal) in a linear fashion. These prefixes add +2 to the base damage multiplier while the quality modifiers add +1/+2/+3 to the base damage multiplier. Thus, a Cyclopean elite weapon deals 5x base damage (1+2+2=5).
  • Mythic affixes cannot appear on double-headed and triple-headed flails.